Wednesday, October 14, 2009

10/GUI - Re-imagining a Desktop Touch Interface

10/GUI from C. Miller on Vimeo.

A little off-topic, but I love this video idea for a new touch interface to replace the mouse from 10/GUI. Designed by R. Clayton Miller.
This video examines the benefits and limitations inherent in current mouse-based and window-oriented interfaces, the problems facing other potential solutions, and visualizes my proposal for a completely new way of interacting with desktop computers. 
Thanks for the link Tyler!  Found on Ignore The Code.


  1. Seems like a waste to limit the windows to a single dimension along the X-axis. It would be nice to group multiple windows from the same application into vertical continums as well. Move left right to select the open application's most recently used window and then move up and down to find the desired window.

    The current 1-D window navigator won't work very well for me with 67 windows open 12 applications.

  2. I agree with anonymous above. Open Windows could be managed by 'cabinets drawers' marked by 'handles' perhaps containing tabs (similar to the taskbar), around the edge of the monitor screen. Tap a handle to make a window active, shrinking it puts it to a tab, rather than back in the drawer. All related (by user indentification) windows would then be linked so all related windows are instantly available by tabs in those windows, that match the drawer tabs.

    The keyboard on the touchpad would have to be very well designed, perhaps with F and J ridges, and even some other subtle ridges to facilitate the major work of typing.